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DICE confirms: No Battlefield 4 on Wii U

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Developer focuses on current-gen consoles, saying that making BF4 on the Wii U would "stretch them too thin".

We first wrote about why Battlefield 4 on Wii U is highly unlikely weeks ago, and now developer DICE has confirmed that the upcoming shooter won’t see release on Nintendo’s new console. Back in 2011 when the Wii U was unveiled at E3, DICE developers said that they “definitely see potential in the Wii U”. Reportedly, BF3 was in development on the console before EA scrapped the project and focused fully on Battlefield 4.

In an interview with Videogamer, Battlefield 4 creative director Lars Gustavsson said that the game is skipping the Wii U because the developer doesn’t want to “stretch ourselves too thin”. He added that DICE would rather “play it safe” when it comes to Battlefield 4 on new and exotic platforms such as the Wii U.

Battlefield 4 not on Wii UBattlefield 4 has been confirmed on the PC, PS3 and Xbox 360. It’s unknown if the game will be coming to the next-gen system such as the PlayStation 4. The PS4 hardware is similar to the PC, which means it wouldn’t be that difficult to port the game to the console. Maybe EA’s waiting until E3 to unveil Battlefield 4 on next-gen systems, because it seems like a no-brainer to us.

To say that Nintendo’s Wii U console has been struggling is an understatement. The console isn’t selling well, and to make thing worse, major publishers are ignoring it. We can now add one more game to the list of high-profile titles that will skip the Wii U: EA and DICE’s Battlefield 4.

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2 COMMENTS & TRACKBACKS

  1. N-Shifter
    March 28th, 2013 at 6:25 pm

    “It’s unknown if the game will be coming to the next-gen system such as the PlayStation 4.” – I thought it was already widely know to be coming to next gen consoles as well? I’m sure I’ve heard this from various sources.

  2. WOOT FTW
    March 28th, 2013 at 7:25 pm

    Nintendo needs to make a normal console if they want to compete with Sony and Microsoft and get acknowledged by big developers. They need to go back to their GameCube days. Make a simple, non-revolutionary system. They are restricting themselves from the big market because of the advancements of their systems.

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