DICE: singleplayer in BF3 was too linear and too controlling
DICE had taken a lot of flack for the singleplayer part of BF3, and they’re looking for fix that in Battlefield 4. According to an interview with DICE’s Karl-Magnus Troedsson, the singleplayer in BF3 was “too linear and too controlling of the player”. Previously, DICE said that Battlefield is no longer a multiplayer-only series, and that singleplayer is an important part of the game now.
This time with Battlefield 4, Troedsson says that DICE is taking “signature parts” of the multiplayer and bringing it into singleplayer. They plan to bring some of the “multiplayer sandbox” gameplay into the singleplayer, where the player can chose how to attack a certain objective. DICE is putting all focus into multiplayer and singleplayer, which is why there is no co-op in Battlefield 4.
However, despite Troedsson’s promises, the 17-minute Battlefield 4 singleplayer demo looked quite a bit scripted — some have even parodied the countless cut-scenes and quicktime events.
Despite the Battlefield series being known as for its deep multiplayer, some players do appreciate the singleplayer part. Troedsson said that singleplayer is a great introduction for the multiplayer part, where controls and the weapons are the same. Which is a good idea for beginners, as multiplayer is very competitive in Battlefield. As Troedsson puts it “we prepare them for multiplayer”.
The Bad Company series did a lot better then it came to singleplayer, as players simply got an objective and were tasked to find the solution — they had a choice on how to attack, from what angle etc. In BF3, this was a lot more linear and scripted in order to serve the “cinematic story”, which took players out of the game. DICE is looking to add more freedom to the Battlefield 4 singleplayer.
Check out the full Battlefield 4 video interview below: