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Exciting new details on Battlefield 4 vehicles

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Vehicles will feature more unlocks, custom decal designs, and "disabled vehicles" has been replaced with a "critical hit" feature.

DICE has revealed a ton of exciting new details on Battlefield 4 vehicles, outlining many of the new features found in the game.

For starters, and as we know, Battlefield 4 will feature a vehicle test range, where players will be able to test out and learn to drive/fly/operate all of the vehicles featured in the game. All vehicles will get more unlocks compared to BF3, and will feature camos and custom decal designs as well.

Finally, real naval combat

New Battlefield 4 vehicle info
In Battlefield 4, naval combat finally makes a big appearance. Unlike previous games in the series, where naval combat was limited to a rubber boat with a machine gun, Battlefield 4 will feature real attack boats that are just as powerful as their land based counterparts, the tanks and APCs. In fact, boats will be some of the most versatile vehicles, having the capability to engage both infantry, land vehicles, and air vehicles as well. DICE goes as far as to call some of the attack boats “tanks on water”.

In addition to attack boats, Battlefield 4 will feature jet skis (or Personal Water Craft), and the trusted RHIB transport boats.

More vehicle customization

BF4 vehicles info
All vehicles in the game will be more customizable as well. For one, players will be able to create their own decals to place on vehicles, but all vehicles are set to feature more weapon unlocks as well. For example the mobile AAs such as the LAV-AD and the Tunguska will have different AA missiles, some meant for short range against helicopters, other for long range against jets.

Tanks and other vehicles now have an extra customization slot, where one slot deals with the main weapon, another with optics, and a third with countermeasures. This way, players don’t have to chose between optics or countermeasures.

No more “disabled vehicles”

Battlefield 4 critical hit
In BF3, vehicles could be “disabled” after a certain amount of hits, rendering them immobile and practically useless unless there was an Engineer nearby. This has been replaced with a new feature called “critical hit”. When a vehicle takes a direct, high damage hit, it will be counted as a “critical hit”, which will briefly, for a few seconds, render the vehicle immobile. This will depend on where the vehicle is hit.

Two types of jets in the game

Finally, the Battlefield 4 jets have been split into two categories: standard attack jets with focus on air to ground combat, and stealth jets, with focus on air to air combat. The two types will have their own set of unlocks to match their new combat roles. This will add another layer of tactical combat to the gameplay, and should help against some of the “do it all” overpowered jets found in the previous game.

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14 COMMENTS & TRACKBACKS

  1. BF4
    September 13th, 2013 at 2:35 pm

    Very nice just wish tanks had some air burst round so I can light up infantry

    • Brandon
      September 13th, 2013 at 3:40 pm

      To be honest a tank wouldn’t even use the main cannon to attack infantry that’s the .50 cals job. The main is only used on structures and vehicles.

      • Rob
        September 13th, 2013 at 8:00 pm

        Tanks sometimes use the main cannon for infantry at long ranges mainly behind cover, but your right the .50 or coaxial 7.62 is the goto.

  2. gamefreak
    September 13th, 2013 at 3:42 pm

    YES, jets are perfectly balanced. Some of them will still destroy everything on land but won’t be as good against other air vehicles and vise versa. The AA will also have missiles specifically for jets!

  3. stick it in
    September 13th, 2013 at 4:17 pm

    Maybe all this will stop the constant air rape.

    • AM8532
      September 14th, 2013 at 7:49 am

      What? Air Rape has been a key component of Battlefield since Dragon Valley in BF2. What else am I going to swear and spit all over my screen over when I spawn and get strafed every 5 seconds? Seriously, what has always annoyed me is the lack of vulnerability in aircraft. Anybody who has worked on aircraft knows they are for the most part paper thin (excluding the A-10 and Frogfoot) because they need to be light to get off the ground. Helicopters should not be able to hover directly over a squad getting M249 fire at 900 rounds a minute into them with impunity. This will force helicopter to use more realistic tactics like kicking everyones’ butt from a standoff distance.

      • Kur
        September 16th, 2013 at 11:06 pm

        agree to AM8532

        Hate the air rape. Their armor is as thick as a tank.
        I almost sure that no fighter plane was flyable after burst a mag of M4 into its engine part.

        Air crafts should be more fragile.

  4. Eddie
    September 13th, 2013 at 6:37 pm

    Gamefreak said it all. If you load up to attack ground, the air to air will get you, so in the end they will be mostly air to air equip, as it should be! Perfect.
    Best news so far.

  5. Suarjan
    September 14th, 2013 at 2:02 am

    the two types of jet is good news. finally now u can take out level 100s with ground attack attachments with new air to air attack stealth jet attachment. In BF3 a pilot with rocket pods, air radar and ecm would rape any thing from infantry, enemy jets, helis, tanks, AA tanks literally everything, now we got something to counter that. good job DICE.

    • Auslaender
      September 14th, 2013 at 12:48 pm

      Hopefully Dice make the “no mini-map” standard for hardcore mode. Air radar and Proximity scan do not belong in hardcore!

  6. JP
    September 14th, 2013 at 10:22 am

    I like the distinction between air-to-air and air-to-ground jets. The way it sounds, the air-to-ground jet pilots will be more vulnerable to air-to-air fighters. I just hope all jets start out with a basic countermeasure and a basic air-to-air missile for the air-to-air fighters. For guys like me who rarely fly jets it was awfully frustrating to not have either of these when I finally did feel like hopping in a jet.

  7. louis
    September 14th, 2013 at 1:46 pm

    i dont really know much battlefeild games but this year i wonder if the new battle feild game will be or right but till now when i saw a bit game play omg balltefeild 4 is the best game out now.

    • flamingfirewolf
      September 16th, 2013 at 11:33 pm

      if you are new to the battlefield series then you should know that the multiplayer is by far the best. but its downside is that it is run by Origin and the game will not work for some people and will need several programs to run the damn game.do not be fooled by its cover……..

  8. Butter Chicken
    September 18th, 2013 at 12:27 am

    The differentiation between jet types comes as hugely welcome news. Far too many times a whole round turns futile because some unkillable lvl 100 jet freak is ruling the skies going 70-1 and shit. I fly jets a lot myself and I’ve felt quite invulnerable at times if the opposite team AA is a noob. That said, these new changes should effectively make it impossible for a single pilot to wreak apocalyptic havoc across the map, forcing a sort of balance. BF3 had its flaws, but I still loved it and I have complete faith in DICE to produce a masterpiece. I just hope my PC can handle it 😀

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