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DICE reveals Battlefield 4 beta feedback changes

Developer DICE has revealed a list of changes made to the game after receiving all the beta feedback.

Battlefield 4 beta fixes
The Battlefield 4 beta ended a few days ago, after giving players a change to play the game for two weeks. Over the span of those two weeks, developer DICE collected a lot of data and feedback, and they’ve already released a list of changes that were made from the beta feedback.

For starters, a lot of technical fixes have been applied to Battlefield 4. From random crashes, to high CPU usage on PCs, to improved performance. The final game will run much better on a wide range of PC hardware.

Gameplay-wise, a lot of balancing has been done since the beta. Some of the most important tweaks include:

  • Reduced the fire rate of the AK-12 in burst mode, as it was overpowered (to 750 RPM from 1000 RPM).
  • Several other weapons have been rebalanced when it comes to autofire.
  • Revive time has been increased to 10 seconds from 7 seconds.
  • Muzzle flash from grenade launchers has been increased to make their position more visible.
  • Portable ammo packs will now resupply two main magazines instantly instead of one. Their default throw distance has been increased as well.
  • RPG and SMAW no longer lock on vehicles.
  • Stinger and IGLA anti air launchers has increased damage. It now takes 3 rocket hits to destroy an aircraft.
  • The speed of the stationary TOW missiles has increased by 50%.
  • The coaxial LMG on tanks and APCs has increased accuracy.
  • Reduced damage that the M320, the M32 MGL, and XM25 grenade launchers do to armored vehicles.
  • Fixed the main tank gun crosshair issue. The tanks now fire accurately.

As for consoles, DICE has increased the available controller layout options for the PS3 and Xbox 360, and they’ve fixed the “empty server listings” bug.

Battlefield 4 launches on October 29 on PC, PS3 and Xbox 360. Next-gen versions will be available as launch titles when the Xbox One and PS4 launch in November. Be sure to follow BF4Central on Twitter and like us on Facebook for all the latest Battlefield 4 news and updates!


  1. BanDi
    October 17th, 2013 at 12:22 pm

    “Stinger and IGLA anti air launchers has increased damage. It now takes 3 rocket hits to destroy an aircraft.”

    Is it serious?

    • WOOT FTW
      October 17th, 2013 at 2:04 pm

      Yep. That’s what I was afraid of. DICE patching the crap out of the game making certain weapons useless! The BETA for BF3 was more hardcore than the current version. I’m sure the same will be true for BF4. Just you wait a few weeks after the game where they’ll patch many more things to make everything near equal to where it won’t matter what weapon you use!

      • mohammad
        October 17th, 2013 at 5:21 pm

        bolt-action sniper rifles suppose to be 1 shot kill in bf3 hardcore mode no matter what distance you fire & with the last patch only M98B will do it & the rest become like semi-auto sniper rifles ( 2 shot kill in both normal & hardcore sometimes ) funny thing i thought i didn’t shot the guy in chest with sv98 & i was like 0_0 the heck was that……?! hopefully nothing will go wrong this time unless if EA gonna release unfinished game called betafield 4 like betafield 3 .

        • ViKrieg
          October 18th, 2013 at 4:37 am

          Sad thing is, the nerf patches aren’t really created from Dice’s minds.
          Rather it’s player feedback that drives them to do it.
          So don’t blame them for it, really.
          Place the blame on players who send in the suggestions to them.
          If you don’t like it, than try and get petetions done, and crusade on forums or something.
          I don’t know, but I do know that sitting back complaining about it on some comments section isn’t going to do anything about it.

          • Rocky
            October 26th, 2013 at 3:05 am

            WOW! What a fresh change of pace from the normal comments. Well done!

      • flamingfirewolf
        October 17th, 2013 at 10:01 pm

        and the helicopters now survive when you hit them with a tank/RPG….. the amount of times i have hit a heli and it is still flying because i can no longer get an epic kill if i hit them with one shot!

        talk about keeping everything balanced (the helicopters are now OP)
        a stinger/RPG/Tank can no longer be an effective way to take them down

        • Buckeyes7549
          October 18th, 2013 at 8:24 am

          What is it with you people and thinking that helicopters always need to be nerfed. Stingers shouldn’t be as effective as they were in bf3 especially with the amount of time it takes for flares to regenerate. Tanks should take them down in one shot though.

  2. Ujubuja
    October 17th, 2013 at 1:00 pm

    You’ve gotta be kidding me. Why would they decrease damage done to armored vehicles with the XM25? It already takes 10 shots to the butt to kill a tank and that’s its weakest point.

    • Tyrane
      October 17th, 2013 at 1:32 pm

      it’s by no means supposed to be an anti armor weapon. also DICE took away the ability to lock designated targets using rpg and smaw. less players would want to use these two, but now that the xm25 m320 and m32 do less damage the inventive to use rpg and smaw again will be greater.

      • WunderKatze
        October 17th, 2013 at 4:23 pm

        Yeah, I’m glad that they changed that it felt like grenade launchers where to all purpose, not as much the 320. But trust me I played a lot of beta (got to max rank and played more) mostly as support and it felt like the Xm25 was a go to for any issue. The one thing that I don’t like that i hope they change is the amount of weapons that have under-barrel rails. Barrel mounted weapons force players to give up a lot of other good perks and so I don’t see why carbines and some DMRs can’t have rails.

  3. mohammad
    October 17th, 2013 at 1:09 pm

    would it be better if they increased resupplying speed because it was slow in the beta .

    • anonymous`
      October 17th, 2013 at 4:29 pm


    • alex
      October 17th, 2013 at 10:36 pm

      It’s supposed to be like that. This is actually the perfect balance between BF2 and BF3. In 2, you had to fly back to base to resupply chopper / jets, for instance, and in 3 you could just faceroll for an hour.

      This reload system ensures that a chopper duo / jets can’t dominate for an eternity with an unstoppable barrage of weapons.

      • mohammad
        October 18th, 2013 at 8:58 am

        sorry forgot to explain more , what i meant is resupplying speed should be increased for the soldiers when they resupply from the ammo box because it’s taking long time for that .

  4. BL
    October 17th, 2013 at 3:08 pm

    Full game isn’t even out yet and already nerfing weapons! Makes me want to cancel my preorder for sure!

    • ViKrieg
      October 18th, 2013 at 4:27 am

      I find it entertaining that you seem to think Battlefield 4 was never going to be patched early.
      What do you think the point of having player feedback for a beta was all about?
      It sure as hell wasn’t just so you can play the game early, that’s for sure.
      This isn’t anything new, and since you’ve claimed you played The previous game from the beginning, than you would know this is nothing new with Dice.
      You have two choices: Don’t play the game, and move on with your life.
      Or you continue to play the game and adapt to changes when they appear.
      As many BF3 players have done.
      Go ahead and cancel your order, I can guarantee that you won’t be missed, BL.

      • Frank
        October 18th, 2013 at 4:31 pm

        You’re an arrogant, condescending asshole. You must be a DICE employee.

  5. Sachiel
    October 17th, 2013 at 3:42 pm

    Why did they lower the RoF of the AK-12? in real life it’s supposed to fire 1000RPM in burst mode u_u

    • Hard Dominator
      October 18th, 2013 at 12:52 am

      Apparently these games aren’t about IRL they’re about balance.

      • ViKrieg
        October 18th, 2013 at 4:21 am

        Yep, the Battlefield games have always been a nice blend/mix of realism and arcade elements working in tandem.
        Military Simulators are going to be your only bastion of hope, if you want a game where arcadeyness takes a back seat to realism.

        • Sachiel
          October 19th, 2013 at 11:45 am

          Yeah I know but still I don´t quite get it, there are weapons in BF4 that shoot faster like the AEK-971 and the FAMAS so why nerf the AK-12?

          • ViKrieg
            October 19th, 2013 at 7:01 pm

            Probably for that reason right there, they want to make weapons a bit different feeling from each other this time around.
            If you want to have a high ROF weapon, than you would have to chose an AEK-971, or a FAMAS.
            If you had other weapons that had really high ROF on their alt fire modes, than it would cause weapons to feel more or less the same, and would see people not even bother trying out other weapons for different situations, because their main weapons has an alt fire mode that matches a stand alone weapon with the same fire rate.

  6. BippidyBoppidy
    October 17th, 2013 at 4:12 pm

    The lock on RPG’s were fun, but I don’t care that they removed it.

    I want less Assault players, more Support players.

    Bringing back more than 4 classes would be great.

    • WOOT FTW
      October 17th, 2013 at 7:48 pm

      Yeah. Those 3 extra kinds of weapons for each class could be used somewhere else.

  7. TheHippotail
    October 17th, 2013 at 6:06 pm

    Why did they lower the XM25 damage to vehicles even more? I know it’s not supposed to be an AT weapon, but I would like to be able to defend myself SOMEWHAT against armor. And I absolutely refuse to switch out the ammo box for C4. The ammo box is the thing that makes support, a support IMO

    • BlackBeard
      October 18th, 2013 at 10:36 am

      Just get used to the new controls on veteran. It took me no less than a couple of hours to get used to them. I like where the spot button is on the consoles now because with the select button I’d have to reach across the whole controller now it’s just a simple up motion. I just just don’t like the battle log button

  8. Jesus
    October 17th, 2013 at 9:01 pm

    But the control layout that they supposedly fix is the veteran layout, I didn’t liked the veteran layout either. DICE just give us the IDENTICAL BF3 control layout.

    • ViKrieg
      October 18th, 2013 at 4:41 am

      An article I read stated that they ARE including an exact Battlefield 3 console control scheme.
      It’s going to be labeled as: “Legacy”.
      You’ll choose that option if you want classic controls.

  9. Arithon
    October 18th, 2013 at 12:56 am

    November 1st outside USA.

  10. MrU
    October 18th, 2013 at 2:05 am

    Wait, there was any damage to armored vehicles with m320…?

  11. Maverick1776
    October 18th, 2013 at 4:28 am

    “Stinger and IGLA anti air launchers has increased damage. It now takes 3 rocket hits to destroy an aircraft.”

    You must be joking… how is that considered increased damage?
    By the time you reloaded the 3rd round, the aircraft would have already replenished it’s health / reload for flares or counter measures..
    Meanwhile, constant rape by helicopters.

    Hope they didnt screw up hardcore mode.

  12. ViKrieg
    October 18th, 2013 at 4:32 am

    Welcome to the world of gaming friend! This stuff happens on a daily basis with 99% if games.
    You either don’t play the game because of changes, or you continue to play tho game and learn to adapt to new changes.
    There’s not a single game I’ve encountered where I couldn’t do well with nerfed weapons or gadgets.
    It’s all about trying different combos till you find the best ones.
    This whole myth that nerfs kill games is simply just a myth.
    You’ll have to give me am example where a single nerf patch has caused a game to become a ghost town because of it.
    If my favorite weapon gets nerfed?
    Big whoop, I find a new one to take its place.

  13. Bf2mcWasTheOnlygoodBF
    October 18th, 2013 at 11:41 am

    Nerf buff nerf buff nerf buff

    Make up your mind. If everyone can use the weapon it doesn’t matter how good it is.

  14. xiil
    October 18th, 2013 at 4:54 pm

    Stinger and IGLA will be useless again, dice need to give some power to the infantry. Air vehicles is way to OP. 1:Infinite ammo 2: have lager map zone to hide in to recover in.

    Who it will be playnig. You lock on with anti air and shot. They flare and of course as any smart player they will exploit the hide zone out of reach for any player. And repeat that over and over again like in bf3. Stinger and IGLA is suppos to kill a air vehicle, not just holding it off from raping the match. I fear this is what exactly is going to happen.

    Sorry for my poor english.

  15. RyleyMA61
    October 20th, 2013 at 4:21 pm

    I just wish DICE would stop listening to whining little bitches on the internet and build the game the way THEY want it.

    Let their internal guys test it over and over and nerf/buff things if required, but FFS, stop listening to the majority of whining shitstains on the internet.

  16. Master and Commander
    October 21st, 2013 at 11:55 am

    i agree with ryley. i wish BF games would actually be realistic as for the igla allow it to kill a chopper. m320 xm25 should be explosive and actually kill things. better yet whiney bitches should shut up and play the game i they dont like they can play Shit (COD). make the game realistic but balanced ( realisticaly balanced). in my personal opinion they should make the game like in real like 3 rounds to kill from any gun exept snipers that kill in one round to the torso 2 round if shot in nonvitals like limbs. all of the little whining shits can just not play. hardcore real life gameplay being a challenge builds skill in Fps games. a challenge improves. for those of you that respect posts thankyou for respecting others opinions. for those of you that don’t respect opinions go ahead and rant like babies.

  17. Torchwood-5
    October 24th, 2013 at 1:57 am

    Did anybody mention to DICE that scout choppers take 1 second of continuous fire to kill an AFV?

  18. kevin wraight
    December 30th, 2013 at 12:40 pm

    why is it that on battlefield 4 xbox one i always disconnect and get put on the dashboard to start the game again. And another thing battle log doesnt work can you please fix these issues.

  19. kevin wraight
    December 30th, 2013 at 12:44 pm

    and another thing can you change the driving on BF4 back to BF3 and the flying.Also fix the campaign please for the second time.

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