Battlefield 4 uses 95% of CPU power found in PS4 and Xbox One
Battlefield 4 is a very tasking game on next gen consoles. According to Frostbite technical director Johan Andersson, the game uses 90 to 95 percent of the available CPU power on the PS4 and Xbox One. You can check out an in-depth Q&A at AMD with him and other developers here.
While the next gen consoles are clearly more powerful than the previous generation hardware, Sony and Microsoft have decided to focus more on the GPU than the CPU. Both the PS4 and Xbox One have an 8 core CPU clocked at around 1.6 Ghz, which doesn’t sound like a lot. Furthermore, developers only have access to 6 CPU cores, the last two are reserved for the OS.
While it’s no surprise that a game as complex as Battlefield 4 uses almost all of the available CPU power, we’re surprised that developers are already almost hitting the limit. Of course, over the next many years, games will get more optimized to squeeze better performance out of the consoles. The design of the next gen console also allows developers to move things such as physics from the CPU to the GPU to take care of.
Battlefield 4 has now been released on no less than 5 different platforms: PC, PS3, PS4, Xbox 360, and Xbox One. To get a complex game like BF4 running on so many different platforms is quite an achievement, and maybe that’s why we’re seen some of the technical difficulties the game has been facing.
Yesterday DICE said that the entire team is working to stabilize Battlefield 4, and that they would not move on to other projects until the game is stable.