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Check out this awesome Battlefield 4 rocket launcher tip

The SRAW rocket launcher actually allows the player to fire and guide multiple rockets at the same target.

Battlefield 4 has plenty of rocket launchers suited for all occasions. But the SRAW seems to be the most entertaining one, even if it’s due to bugs and glitches (just take a look at this video). The SRAW has a few tricks up its sleeve — for one, players can guide the rocket, which will always follow the crosshairs. What you probably didn’t know that a rocket that’s already been fired can still be guided, even if you’re in the process of actually firing a second rocket from the same rocket launcher.

As the video above shows, you can fire a SRAW rocket straight up into the air, reload, and fire the second rocket at your actual target. As long as you hold on the target, the first rocket (that you fired into the air) will come back down and hit the target.

In fact, depending on the range, you can actually fire two rockets into the air before aiming and firing the third one. It’s quite an interesting glitch in the game mechanics. Or maybe it’s a feature. Who knows at this point… Check out a video below where a player fires three rockets and gets three hits on a tank in one go.

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  1. BL
    November 15th, 2013 at 1:24 pm

    Hurry up and use this feature before they nerf it.

  2. Maverick1776
    November 15th, 2013 at 10:07 pm

    Funny, I remember doing the same thing in Crysis online.
    Fire off a few rockets in to the sky, then fire one on to enemy vehicles.
    Good times….. xD

  3. John
    November 16th, 2013 at 3:27 pm

    The third missile doesn’t actually hit in the second video, if it had the tank would have been destroyed outright instead of him having to launch a forth one. <- in the last 30 seconds you can see me kill a tank without needing a forth.

  4. Noesome
    November 17th, 2013 at 3:10 am

    BTW you can also use this for the IGLA, just tried it!

    • RayGun
      November 18th, 2013 at 7:46 am

      So fire off a rocket or two, then fire another and hold the lock? Will all the rockets lock on or just the last rocket fired? I mean, it makes sense but would it work? Is it programmed to work that way? You would think the programming would forget about a rocket that is launched after you leave the scope and the rocket goes off on its own. I’ll have to try this. It seems like it could be pretty fun if it does work.

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