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Battlefield 4 console patch released, Commander tablet updated

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A brand new console patch has been released on the PS4, PS3, Xbox One and Xbox 360.

Battlefield 4 console patch

With the launch of Naval Strike on consoles, DICE has also released a hefty patch on all four console platforms. The patch prepares the game for Naval Strike, and includes several fixes and tweaks.



The patch was supposed to be released on the PC with Naval Strike as well, but it was delayed at the last moment due to quality control issues. For now, only consoles get the new patch.

The new Battlefield 4 console patch includes improvement to the netcode, which has been affecting console platoforms for weeks now, especially the PlayStation 4. The patch also includes general stability improvements, and some crashing issues as well. But DICE has been “fixing” these same things for months, so we’re not expecting to see any major real-world effects in the game.

The patch also has some weapon tweaks, according to the official patch notes:

  • Increased the damage of the normal buckshot against targets with Body Armor.
  • Reduced the vertical recoil of the M4 and M16A4 to give these burst fire weapons a tighter burst accuracy in their mid- to long range role.
  • Reduced the side-to-side and first shot recoil of the G36C. This weapon now has the lowest side-to-side recoil of the carbines, giving it a clear controllable low rate of fire role, especially when compared to the AK5C, Type-95B-1 and the AKU-12.
  • Tweaked the detonation time of the 40mm LVG so it bounces less before going off. The maximum damage has however been reduced to 80 like the RGO.
  • Reduced the number of how many 40mm HE and LVG rounds players can carry, from 4 to 3.
  • Increased the time it takes to get new 40mm round from ammo boxes. The time is longer for HE and LVG grenades and shorter for utility grenades like SMK and FLASH.
  • Increased the time it takes to get new RGO IMPACT, V40 MINI, M84 FLASHBANG and M18 SMOKE grenades from ammo boxes. Since the player now carries more of these grenades, the resupply delay needed to be longer to prevent grenade spamming.

The patch also has some vehicle tweaks as well — you can find the full patch notes here.

Today, DICE also updated the Battlefield 4 Commander tablet app. Tablet commanders will now be able to see the names of squad members on the tablet, you can now see the position of all squad members when issuing orders, and it also has some general stability and bug fixes as well. You can find the full Commander app update log here.

9 COMMENTS & TRACKBACKS

  1. Darren
    March 26th, 2014 at 11:50 am

    Umm being a Xbox one player im sure the patch and dlc have delayed for that too.

  2. Ray Jones
    March 26th, 2014 at 2:48 pm

    FIRST!

    GIANT update…took more than an hour to download…fell asleep before I could verify that it was more of the same buggy nonsense. A part of me is still holding out hope that they’ll get this thing fixed and up to its potential.

    The rest of me want to craigslist my PS4 and move on. :/

  3. Johnny Neat
    March 26th, 2014 at 4:46 pm

    After leaving to play Titanfall, I come back to PS4 version of BF4 for some Naval love and I can’t get past a foot without the game rubber-banding to hell and back. This game is amazing, but so screwed. What a waste. Rinds me of how Gears of War died after Gears 2 released to TERRIBLE online support and experience.

  4. MJ
    March 26th, 2014 at 5:14 pm

    rubberbanding like CRAZY now… good one DICE!

  5. volleyweb
    March 26th, 2014 at 7:13 pm

    Commander on tablet, now work great :)

  6. Sam
    March 27th, 2014 at 1:16 am

    To those experiencing rubberbanding – play obliteration, tdm or dom whilst you wait. There’s no rubberbanding on my end when playing modes with the smaller player counts. I can’t understand why people persist with conquest when the netcode clearly can’t handle it presently.

    • kro
      March 27th, 2014 at 1:17 pm

      Thx captain obvious, but actually I feel much more delay and rubberbanding when I play infantry than vehicules. And map size does not change a thing, it has nothing to do with number of players. 3v3 : same sh*t
      2 choices for you : you’re lucky, or you don’t know how to aim :)

  7. bman9669
    March 27th, 2014 at 3:48 am

    the game is now AGAIN WORSE!! laggggg like crazy on the new maps. hit recognition is even more horrible and now my secondary will not work at all!!! pull out my pistol just to mash the R2 to fire and nothing happens??? or if it do fire is only 1-2 rds……. like this shit is getn old!!!!!!! this game is unfix-able!! oh btw im on PS4 anyone else have this problem???

  8. rob losi
    March 27th, 2014 at 9:01 am

    Can sombody pleeeease fix the freezing on PS3!im picking matches from browser with 5 bars of signal and it locks up on oblteration mode.and the worst is when it trys to load from the Gulmud to the Locker it freezes every time!!

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