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Battlefield 4 point system

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Battlefield 4 point system and scoringThe Battlefield 4 point system (scoring) determines how many points players can earn in multiplayer. The point system in Battlefield 4 will be largely unchanged from BF3, but will have a few noticeable tweaks. The biggest change in the Battlefield 4 point system is that players who score more than +75 points as “kill assists” will actually count as a kill. It means that players who do the vast majority of the damage to the enemy will also get a kill, instead of just a kill assists. Read on for the full breakdown of the Battlefield 4 scoring system. As with all other aspects of the game, the point system is subject to tweaks and changes with patches and game updates.

Battlefield 4 point system breakdown

Generally, the point system in Battlefield 4 is very similar to the previous version of the game, with players getting +250 points for kills, +10 extra points for headshot, and more.

  • Kill (100)
  • Headshot bonus (10)
  • Kill assist (up to 75, is then counted as kill)
  • Marksman headshot bonus (50+, enemy has to be over 50m away)
  • Spot assist (10)
  • Double kill bonus (30)
  • Triple kill bonus (50)
  • Multi kill (100, for 4 or more kills)
  • Savior kill (10)
  • Avenger kill (20)
  • Killstreak stop (10x enemy kills)
  • Destroy explosives (20 per explosive, Claymore, AT mine, C4)
  • Destroy equioment (MAV, T-UGS, Mortar, etc.)
  • Suppression assist (50)

Battlefield 4 point system for vehicles

  • Vehicle destroy (100)
  • Vehicle destroy assist (50+)
  • Disable vehicle (100)
  • Driver assist / passenger assist (10)

Point scoring system for objectives and assists

  • Flag capture (250 points in Conquest mode)
  • Flag capture assist (200)
  • Flag neutralized (200)
  • Flag neutralize assist (150)
  • Flag defend (50 + 100 for enemy killed)
  • Heal (20, heal with Medkit)
  • Resupply (20, with Ammo box)
  • Repair (20, with Repair tool)
  • Revive (100, with Defibrillator)
  • Motion sensor spot assist (30)
  • M-COM armed (200, in Rush mode)
  • M-COM destroyed (500)
  • M-COM disarmed (200)
  • M-COM attack/defend kill bonus (25)

Squad bonus points

  • Squad kill assist (20)
  • Squad driver/passenger assist (20)
  • Squad attack/defend order (20)
  • Squad eliminated (10, kill the last enemy squad member alive)
  • Squad heal (30)
  • Squad resupply (30)
  • Squad repair (30)
  • Squad spawn bonus (10 when squad member spawns on you or on radio beacon)
  • Squad revive (110)

We’ll keep the Battlefield 4 point system page updated as necessary. Like with previous games, it’s expected that some changes and tweaks will occur over time.

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3 COMMENTS & TRACKBACKS

  1. Geoff
    December 31st, 2013 at 10:41 pm

    just some amendments needed
    using mcom (10)(awarded every second using mcom)
    mcom destroyed (400)
    mcom disarmed (400)
    revive (20-100, depending on charge time)
    squad revive: as above
    squad suppression assist (20)
    squad heal (15)
    squad spawn bonus (25)
    last man spawn (50)
    squad spot bonus (50)
    spot bonus (25)
    healing (10)
    resupply (15)
    suppression assist (10)
    kill as hvt bonus (50)
    hvt eliminated (100)

    commander:
    scan uav assist (25)
    emp assist (25)
    evac order issued (10)
    hvt marked (50)
    hvt eliminated (100)
    gunship deployed (50)
    squad promoted (25)
    supply drop used (10 for every second used)
    rapid deploy (25)

    cheers

  2. Chase
    June 27th, 2014 at 5:03 am

    I have a question or refuting of data, with the assist counts as kill I have had at least 20-30 instances where I can get an assist counts as kill from dealing only 35-50 points of damage

  3. Jericho
    January 23rd, 2016 at 9:03 am

    How many points do you get for being on the winning team for Conquest?

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