Battlefield 4 Scopes
Battlefield 4 Scopes are a variety of optics and sights which can be attached to a weapons. Scopes in Battlefield 4 range from no-zoom sights, to high-power optics used by sniper rifles. Battlefield 4 Scopes have to be unlocked in order to be used on weapons. Usually players start our only with iron sights on all weapons but sniper rifles, and have to unlock scopes by getting kills with that particular weapon. Scopes can be augmented with otter attachments, such as the canted iron sights, which adds a set of iron sights while using the main scope as well. 1x sights can be improved by adding the Magnifier attachment, which can be toggled on and off during combat. Red on for the complete list of scopes in the game.
Types of Battlefield 4 Scopes
There are 3 main types of Battlefield 4 Scopes. They range from no-zoom, to medium zoom, to high power optics. All assault rifles, SMGs, and carbines can be equipped with the majority of scopes in the game, with the exception of the most powerful scopes, which can only be used by sniper rifles. Scopes are unlocked on a per-weapon basis, like most other gadgets.
The three scope groups are:
No-zoom scopes are scopes (or sights) such as the Holographics HOLO sight, the Reflex RDS, and the KOBRA RDS,
Medium zoom scopes include the ACOG (4x), the M145 (3.4x), and the PKA-S (4x).
High-power scopes are usually only limited to sniper rifles, and feature scopes that range from the 8X rifle scope all the way up to the 40x zoom Ballistic scope.
Battlefield 4 Scopes list
The scopes are divided into three categories: short range, medium range, and long range.
Short range Battlefield 4 scopes and sights
The short range sights are only meant for close quarter combat and have limited range beyond that.
Medium range scopes
Medium range scopes are good all-round sights that can engage targets at a variable distance.
Long range scopes
The long range scopes are only available to sniper rifles (and the Recon class), and are intended for long range combat only.
Tips on scopes
The type of scope added to the main weapon depends on the map and the environment, and most importantly, the type of weapon used. If it’s a large, open map, a powerful scope for snipers will do well, while the same sniper rifle would benefit from a less powerful scope if the map is more closed down.
Generally, for close quarter combat, holographic and red dot sights are great (with no zoom at all), while medium zoom scopes offer some range but suffer in close quarter combat. High power scopes should only be used with sniper rifles. For long range combat, the range finder accessory is a must have as well.