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Battlefield 4 Scout Elite


Battlefield 4 Scout EliteBattlefield 4 Scout Elite, or Steyr Scout Elite, is a bolt action sniper rifle used by the Recon class. The Scout Elite in Battlefield 4 is a lightweight and fast firing bolt action sniper rifle that’s good at short to medium ranges.

The Battlefield 4 Scout Elite is a more robust construction of the regular Steyr Scout sniper rifle, and features extended mounting rails for various scopes, and is available in two different calibers: the standard 5.56 NATO and 7.62 NATO. Overall characteristics of the Scout Elite are very similar to the M40A5 sniper rifle.

Battlefield 4 Scout Elite stats

The Scout Elite compares well to other bolt action sniper rifles in the game, and is very similar to the L96 and the Russian SV98.

  • Capacity: 5 rounds
  • Rate of fire: 60 RPM
  • Fire modes: single shot bolt action
  • Reload time: 3.5 seconds
  • Bullet velocity: 500 m/s
  • Min damage: 59
  • Max damage: 80
  • Weight: 4 KG

Similar Battlefield 4 weapons to the Steyr Scout Elite

Scout Elite in real life
Battlefield 4 Scout Elite in real life

More Battlefield 4 sniper rifles

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    June 12th, 2013 at 1:32 pm

    Looks very nice. I don’t know how the different rounds will affect the game though. In order for the 5.56 round to be effective, is if they bump up the damage in the game. Or that could just be stats for the real gun.

  2. derKarl
    June 16th, 2013 at 12:10 pm

    the real life pic is the wrong one… the real life one you show is anything else but a Steyr… I know the real deal and some of the troops in the Austrian Armed Forces… and in real life there is a newer version out as well ;o)

    • Sgt. Patterson
      August 12th, 2013 at 2:45 am

      Just to let you know, Steyr is a brand name. The weapon you are thinking of is the Steyr Aug. The Steyr Scout and Steyr Elite are both bolt-action rifles, with the Scout having a bi-pod in the barrel housing and the Elite having an adjustable chin rest.

  3. rhodezie
    June 22nd, 2013 at 12:32 pm

    One thing that winds me up about about people like you guys you don’t do your research or know anything about weapons, yes i say weapons not guns beause that would be the proper term and there is no such thing as “bullet velocity” i think what i are trying to say is “muzzle velocity” and muzzle velocity has nothing to do with the weapon it is the round it is firing for example 5.56mm NATO is around 400-500 ft lbs the 7.62mm NATO around 600-700 ft lbs and by the way muzzle velocity does not determine Bullet flight time, also how did you come up with a fire rate for a bolt action rifle?? when a bolt action can only fire as fast as the operator wishes it to within the boundaries of human capability. so next time research please?

    • Jason
      July 27th, 2013 at 2:30 pm

      A 5.56x45mm round has roughly 1,200 ft lbs. of energy at the muzzle. A 7.62x51mm rounds has about double that, about 2,400 ft. lbs. Don’t know where your getting those numbers from pal. You don’t sound like you know your stuff at all.

    • marcus
      September 2nd, 2013 at 2:21 pm

      Dude, you truly have no idea what you’re talking about. You should take your own advice before you go and put someone else down. First off, the term you’re looking for is firearm. Gun is fine as well, though weapon is far from the most accurate descriptor, but that’s a whole other argument entirely. Also, bullet velocity is a perfectly acceptable term. Muzzle velocity only refers to how fast it’s going the moment it leaves the muzzle.

      How in the hell could you possibly say that velocity has nothing to do with flight time? Velocity is THE determining factor in travel time(the actual term, since you want to go there), with the other variable being distance. You’re way off on the kinetic energy as well.

      Since we’re talking about a video game rather than real life, rate of fire IS absolutely a relevant factor. The time it takes to cycle the action is not going to vary from player to player.

      Get your facts straight before you ostracize, and lighten up a little. Not everyone is an expert.

    • yolokiller
      January 13th, 2014 at 3:30 am

      Your such a poof!

  4. Anthony
    June 28th, 2013 at 6:54 am

    What my best guess as to the real life version of this weapon actually is, unless they based it on that .22…

    • Sgt. Patterson
      August 12th, 2013 at 2:46 am

      Try the .308 Winchester round version of the Steyr Elite

      • L23de
        December 16th, 2014 at 5:34 pm

        Um…Is this the REAL Sergeant Patterson? The one who received the Medal of Honor and served in the Vietnam War? If so, I salute to you. Thank you for serving our nation and protecting ones of need of protection. Also, since you’ve served in the United States Army and got real experience in the battlefields out there, is BF4 realistic? Is it possible to serve a simulator for the army in the future? Since America’s Army is already serving as a official army simulator (and the graphics aren’t that good, no offense to the developers out there), how do you feel about BF4 “replacing” it?

  5. Skinny
    July 9th, 2013 at 10:54 pm

    I don’t understand the usefullness of a short to medium range sniper rifle. I thought the idea was to reach out and touch someone. Correct me if i’m wrong. I really don’t know. I’m more of an aviation guy.

    • Bf3 recon
      July 15th, 2013 at 8:56 pm

      That’s the basic concept but I found on bf3 that medium range sniping is very helpful.For example on Kharg island being in the construction site in the middle of bravo and Charlie you can provide great over watch for your team mates on two objectives.

    • David
      October 15th, 2013 at 2:46 am

      It suits the moving Recon player who is playing the objective. It allows you to pan with closer enemies and will probably give you quicker target acquisition. It’ll suit the shoot and move style of many. The campers now have their 40x and a hill to miss 95% of the time from while their team loses.

      You don’t always have to fill the cross hairs to get a good shot either. Sometimes shooting the peppercorn is easier than pinning-the-wobbly-cross-hairs on the evasive melon, distance negating speed and all that.

    • L23de
      December 16th, 2014 at 5:25 pm

      For medium-ranged “sniping”, if you will, you will just have to account for the bullet drop and aim higher (determine the range and use the markers on the scope) and take a shot, this I guess is the more “realistic” part of the Battlefield franchise. But in videogames, sniping doesn’t only have to be medium-long range, some people just whip out a RDS or low-zoom sight and just run around taking shots at people (LIKE ME, at least in BF3) So this weapon could be situated with this style of gameplay or just people doing challenges and getting masteries on your weapons (like YouTubers). Please excuse my choice of words at this, since I’m not a gun “expert” and may not use the proper vocabulary. So if you will, please correct me if I’m wrong.

  6. Shadowp3lt
    August 1st, 2013 at 11:16 pm

    The actual stats are
    max 100 damage out to 25 meters and a minimum of 38 damage. The rate of fire is 56.5. This weapon looks like its destined to be like the M40 in BF3, with a really nice fire rate(compared to the SV98 in BF4 which only has a ROF of 46.15) So yeah, have fun with it

  7. BigBattlefieldFan
    September 6th, 2013 at 1:20 am

    Wait… 60 RPM. Bolt action sniper. That means that it can shoot a bullet every second

    • flamingfirewolf
      September 9th, 2013 at 7:13 am

      i thought “RPM” meant “rounds per min”…… so in which case it would be 1 shot every min and that doesn’t even sound right……. but i might have that all wrong…..

      • COILY
        September 22nd, 2013 at 1:22 pm

        60 rounds per minute (RPM); if there’s 60 seconds per minute, that equates to one round per second.

        • Vince
          December 28th, 2013 at 1:08 pm

          but ur missing it, its bolt action, which takes a few seconds to scope out and reload, probably just a wrong stat

          • HazardousMoose
            December 30th, 2013 at 11:35 am

            not if you use a straight-pull-bolt

          • L23de
            December 16th, 2014 at 5:27 pm

            But remember, all weapons can be hip-fired except for “lock-on” weapons. So the writers of this article may just be referring to shooting at hip-fire, as you pull the bolt back immediately after firing.

  8. Corporal James
    November 22nd, 2013 at 1:54 pm

    This is my main gun, preferable I like the 14x variable zoom yet this sometimes disappoints me to find I’m always counter sniped yet again im not too good(my firsts shooter game) but then it’s to me a better attachment than my intron sight where you cans which over, although you can do close up with an iron sight. I also siege of Shanghai but not after the tower falls 🙁

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